From the forum question for issue 31

Want to air your opinions on the latest issue of Retro Gamer? Step inside...

Moderators: mknott, NickThorpe, lcarlson, Darran@Retro Gamer, MMohammed

User avatar
Sega2006
Posts: 6381
Joined: Thu Aug 03, 2006 5:29 pm
Location: Stevenage

Re:

Post by Sega2006 » Fri Oct 13, 2006 1:47 pm

Rayek wrote:Nothing... they all suck.

(As you can tell, I'm still bitter about the 16-bit console war...)
I guessing you are or were a Mega drive/Genisis owner
Watching you sleep since 1990

User avatar
Cornelius
Posts: 597
Joined: Mon Mar 06, 2006 11:28 am
Location: Cork, Ireland
Contact:

Post by Cornelius » Fri Oct 13, 2006 2:02 pm

They inspired great games like ''Sonic the Hedgehog''. Thats right. No Mario, no Sonic.

User avatar
Dudley
Posts: 8712
Joined: Sat Dec 10, 2005 7:53 pm
Contact:

Post by Dudley » Fri Oct 13, 2006 2:32 pm

Bollocks.

There were platform games long before Mario which bear a far greater resembleance to Sonic.

Pitfall for a start.
Yesterzine - The Literal Magazine Show
http://yesterzine.co.uk | @Yesterzine on Twitter | yesterzineshow@gmail.com

User avatar
Cornelius
Posts: 597
Joined: Mon Mar 06, 2006 11:28 am
Location: Cork, Ireland
Contact:

Post by Cornelius » Fri Oct 13, 2006 4:02 pm

No Mario, no Sonic! It's that simple! Sega came up with a mascot and a platform formula with the goal of rivalling that of Mario's and achieving the same kind of success. And they did! No other game has had a greater influence and the success of Sonic really got competition going.

Oh and Dudley, you challenge my point with 'Pitfall'?! You must be off your trolley. Bollocks indeed.

User avatar
Sega2006
Posts: 6381
Joined: Thu Aug 03, 2006 5:29 pm
Location: Stevenage

Post by Sega2006 » Fri Oct 13, 2006 4:06 pm

Pitfall plays along the same lines as you run all the time like Sonic. Pitfall was before Super Mario Bros so Technically both Nintendo and Sega have Pitfall to thank. And Sonic has quite a different feel to super mario bros
Watching you sleep since 1990

User avatar
Cornelius
Posts: 597
Joined: Mon Mar 06, 2006 11:28 am
Location: Cork, Ireland
Contact:

Post by Cornelius » Fri Oct 13, 2006 4:13 pm

Yes Sonic is different but they wanted it to be different from Mario by giving it what Mario didn't have to offer.

It was under these circumstances that Sonic evolved throughout his initial designs and I'm not sure he would've been the same without Mario.

User avatar
Dudley
Posts: 8712
Joined: Sat Dec 10, 2005 7:53 pm
Contact:

Re:

Post by Dudley » Fri Oct 13, 2006 4:27 pm

Sega2006 wrote:Pitfall plays along the same lines as you run all the time like Sonic. Pitfall was before Super Mario Bros so Technically both Nintendo and Sega have Pitfall to thank. And Sonic has quite a different feel to super mario bros
Thank you.

Although Cronelius is right in that it was part of the design doc for sonic to be different to Mario. Doesn't mean they wouldn't have made the game or had it significently different without him though.
Yesterzine - The Literal Magazine Show
http://yesterzine.co.uk | @Yesterzine on Twitter | yesterzineshow@gmail.com

User avatar
Rayek
Posts: 32
Joined: Tue Mar 14, 2006 6:08 am

Post by Rayek » Fri Oct 13, 2006 4:48 pm

Heh. What have I started...

Edit: And just because one game influences another doesn't mean anything. I don't have to like Mario just because it 'gave way' in a sort of convoluted fashion to Sonic. I love Mario, that was just a funny response. Every game owes something to another, every game has little bits and peices of others mashed together with something new. Just because I like Bubble Bobble doesn't mean I have to like Donkey Kong.
Image
Image

User avatar
MattC
Posts: 331
Joined: Sat Jan 28, 2006 10:12 am

Post by MattC » Fri Oct 13, 2006 6:18 pm

Of course, Roland on the Ropes really started it all.

Only kidding :D

User avatar
Kickboxingshrimp
Posts: 757
Joined: Thu Apr 06, 2006 1:19 pm
Location: Pontefract
Contact:

Post by Kickboxingshrimp » Fri Oct 13, 2006 6:51 pm

beause nintendo obvousley spend the time getting the little details right, from mario appearing in "Tennis" and "Punch out" to all the fun elements in the mario party series, they take the care and attention to produce a polised product that would rival any software developer in the world
Stay Tuna`d

www.kickboxingshrimp.com

Image

Xbox Live Account : KBS Dot Com

User avatar
Shin_Gouki
Posts: 1462
Joined: Tue Feb 21, 2006 6:11 am
Location: Shadow Moses Island, Fox Archipelago

Post by Shin_Gouki » Sat Oct 14, 2006 2:39 am

Two words: "They're fun."

Compared to half the tripe gamers are served these days (and in days gone by), Nintendo's games are quality.
真・豪鬼

User avatar
Kai
Posts: 682
Joined: Thu Mar 23, 2006 3:19 am
Location: Kiel, Germany

Re: From the forum question for issue 31

Post by Kai » Sat Oct 14, 2006 6:21 am

roberthazelby wrote:It's the fact that you never have to read the instruction manual when playing a Nintendo game, as everything is gently explained as you progress through the title.
Ahem...most games today have a tutorial, haven't they?

User avatar
LoungeVamp
Posts: 64
Joined: Mon Aug 28, 2006 9:37 am
Location: Noircastle
Contact:

Post by LoungeVamp » Sat Oct 14, 2006 6:23 am

Hmmm Nintendo games... on the whole they're just kinda weird.
Acid trip colours, unrealistic worlds, stories and odd looking characters.

So, depends what you mean by "special"...
Special case maybe?

User avatar
Sega2006
Posts: 6381
Joined: Thu Aug 03, 2006 5:29 pm
Location: Stevenage

Re: From the forum question for issue 31

Post by Sega2006 » Sat Oct 14, 2006 8:33 am

Kai wrote:
roberthazelby wrote:It's the fact that you never have to read the instruction manual when playing a Nintendo game, as everything is gently explained as you progress through the title.
Ahem...most games today have a tutorial, haven't they?
Not that many. My newer games dont and and quake 4 is that old.
Watching you sleep since 1990

User avatar
Cornelius
Posts: 597
Joined: Mon Mar 06, 2006 11:28 am
Location: Cork, Ireland
Contact:

Post by Cornelius » Sat Oct 14, 2006 8:50 am

Creativity can get very high acclaim but then could fail commercially. Nintendo can be very creative and they know how to sell it.

Post Reply

Who is online

Users browsing this forum: No registered users and 4 guests