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Re: Some ideas for the mag

Posted: Fri Feb 18, 2011 4:13 am
by CraigGrannell
That'd require getting in touch with Bruce Artwick, which I've not managed to do. Mind you, if RG's doing a flight-sim piece, someone will have to find him. If you want to at least listen to some of his thoughts on Flight Simulator, there's a good video on YouTube.

Re: Some ideas for the mag

Posted: Sat Apr 30, 2011 5:38 am
by Spacegamer
How about an on article on Sundog
If you check out Bruce Webster site he says that Wayne Holder is thinking about doing a remake of the game and looking for feedback. Might be a good time for an interview with them.

Re: Some ideas for the mag

Posted: Sun May 01, 2011 1:55 am
by ncf1
A one-on-one special with Matthew Lightbourne; with things like what makes him tick, why he is so gosh-darn angry, and which pigfarm he was raised up on, for instance.

Re: Some ideas for the mag

Posted: Tue May 10, 2011 10:19 am
by Doddsy
I'd like to see more coverage of Arcade games in the RG. Maybe even an interview with Nicola Salmoria about his MAME project - the early days MAME has done a lot to preserve Arcade games and I found each of those early beta releases exciting way back in 1997.

Re: Some ideas for the mag

Posted: Sat May 14, 2011 10:19 am
by RichL
Has there been a from the archives for Thalamus?

If so, was it the pre Imagine days?

Re: Some ideas for the mag

Posted: Sat May 14, 2011 11:24 am
by JuniorD1975
I would love Darren to do a new feature on the best shmups of all time. It is my favorite genre of gaming. I really enjoyed the Cave article in issue 88 and would love to see a retro look back at Toaplan and other shmup specialists. You could write about the best arcade shmups from over the years and also look at shmups that were made or converted to home micro's or console's. :)

Re: Some ideas for the mag

Posted: Sun May 15, 2011 6:08 am
by webding
No thanks. I don't know if it's just me, but shoot em ups (or scrolling shooting games in general) seem to get a ridiculous amount of coverage already, second only to driving/racing games.

I'm sure someone will pile in with some stats to prove me wrong, but that's how it appears to me anyway.

Re: Some ideas for the mag

Posted: Sun May 15, 2011 7:23 am
by merman
RichL wrote:Has there been a from the archives for Thalamus?

If so, was it the pre Imagine days?
I wrote the Thalamus company profile for issue 39, which should be on Load 2 (the second RG DVD)

Re: Some ideas for the mag

Posted: Sun May 15, 2011 9:32 am
by RichL
Ah right, thanks very much.

Re: Some ideas for the mag

Posted: Sun May 22, 2011 6:56 am
by SaruwatariKaito
SirClive wrote:
the_hawk wrote:
CraigGrannell wrote: As for Nodes, the guy who wrote it's up for being interviewed, but the guys didn't seem particularly interested when I mentioned this.
Mention it again, I reckon it would make for a good article. That's at least 2 readers up for it. :D
I would definitely want to hear an interview about Nodes.
me too.. :D