Questions for Stephen Crow

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Stuart@retrogamer
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Questions for Stephen Crow

Post by Stuart@retrogamer » Thu Nov 12, 2009 6:56 am

I'm speaking with Steve Crow (Starquake, Firelord, Zynaps) this Saturday, so if anyone has any questions for him feel free to post them below. Cheers.

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Mayhem
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Re: Questions for Stephen Crow

Post by Mayhem » Thu Nov 12, 2009 7:21 am

Which did you prefer or enjoy more: being a graphics artist or a programmer?
What are you currently up to, still in the world of videogames?
Which bits did you create on Earthworm Jim, and which is your favourite?
Who is your favourite Dr Who? ;)
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thevulture
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Re: Questions for Stephen Crow

Post by thevulture » Thu Nov 12, 2009 7:30 am

Your listed as working on Metal Arms:Glitch in the system-A superb game which i adored on the Xbox.What role did you play? and is there any chance of a sequel?

-Your list of Speccy games is mighty impressive. Was the hardware ever maxed out in your view and do you miss any aspect of the 'golden age' of coding?.

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Re: Questions for Stephen Crow

Post by psj3809 » Thu Nov 12, 2009 11:07 am

Dont really have a question ! Loved his games on the Speccy though, specially Starquake and Zynaps, legend !

Actually....

Wizards Lair, did Ultimate ever contact you about the 'similarity' with WL and Atic Atac ?
Last edited by psj3809 on Thu Nov 12, 2009 11:09 am, edited 1 time in total.

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Kilb
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Re: Questions for Stephen Crow

Post by Kilb » Thu Nov 12, 2009 11:08 am

Where did you get the idea for Firelord? A speccy classic
Wizards Lair far better than Atic Attac? Discuss

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Re: Questions for Stephen Crow

Post by Jmk » Thu Nov 12, 2009 11:23 am

Could you give me permission to convert Starquake (and maybe some more of your games) to the Tandy CoCo / Dragon and then make it available for download / flogged on cassette via Cronosoft (etc).

Pretty please?

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joefish
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Re: Questions for Stephen Crow

Post by joefish » Thu Nov 12, 2009 11:28 am

Would you rather have been working for Ultimate?
(Cheeky maybe, but I don't mean this maliciously, as his games were great, but the Ultimate style seems to have been a big influence - from the look of Wizard's Lair, the loading screen of Starquake to the graphics of Firelord. Or maybe he was happier just to 1-up them).

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Re: Questions for Stephen Crow

Post by Stack » Thu Nov 12, 2009 12:10 pm

Why did you plaigerise so much?

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Re: Questions for Stephen Crow

Post by merman » Thu Nov 12, 2009 12:13 pm

Who was the programmer/company that inspired you the most?

Would you ever go back to the old machines and programme for them again?
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Re: Questions for Stephen Crow

Post by psj3809 » Thu Nov 12, 2009 12:35 pm

Would you ever give World of Spectrum permission to have his games in the archive ! (From Martijn van der Heide)

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Re: Questions for Stephen Crow

Post by markopoloman » Thu Nov 12, 2009 12:51 pm

Did you work on the conversions to the other 8 bits? If not, did you have any input with the teams doing the work?
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Re: Questions for Stephen Crow

Post by jdanddiet » Thu Nov 12, 2009 2:24 pm

Did you ever feel a bit guilty about encouraging kids to "nick" stuff in Firelord?
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Re: Questions for Stephen Crow

Post by Seadog74 » Thu Nov 12, 2009 3:05 pm

Any of yours or anyone else's games you would like to see a remake of?

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Re: Questions for Stephen Crow

Post by Smurph » Thu Nov 12, 2009 4:09 pm

Is Kia-Ora too orangey for you?
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Re: Questions for Stephen Crow

Post by Zagrebo » Thu Nov 12, 2009 4:17 pm

I've got a couple here.

When writing the excellent Wizard's Lair why did he make the central character top-down but all the enemies side-on?

Why did he never write any sequels or follow-ups to any of his games? Surely there must have been demand for a Firelord 2 or Starquake 2?
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