From the forum question for issue 26

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Darran@Retro Gamer
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From the forum question for issue 26

Post by Darran@Retro Gamer » Tue May 16, 2006 12:30 pm

Holey Moley, it's another from the forum question

This month we'll go for...

Your favourite retro era and why (ie 8-bit, 16-bit etc)
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chinnyhill10
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Re: From the forum question for issue 26

Post by chinnyhill10 » Tue May 16, 2006 12:33 pm

Darran@Retro Gamer wrote:Holey Moley, it's another from the forum question

This month we'll go for...

Your favourite retro era and why (ie 8-bit, 16-bit etc)
The 8 bit era, but from 1990 to 1993/4.

Although the machines were slowly dying, we had some cracking individual games that made us sit up and take note. Prehistorik 2 on the CPC, Creatures 2 on the C64. The programmers had also really got to grips with the hardware so although we had some really sloppy conversions, we also had the likes of the Addams Family on the Speccy which (in terms of gameplay) could match anything the consoles of the day had.

The machines were dying, but they still had some gems!

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Post by C4 » Tue May 16, 2006 12:51 pm

The 16-bit console era! Both the Mega Drive and the Super NES were more or less evenly matched. Even in those area where one console was weak in quality in one genre compared to the other, it was stronger than the other in another genre. There was also a number of quality multi-format titles on the market during this period (Bomberman for example) and in addition to the quality games exclusive to one console.

The 16-bit console era gave us Sonic, Gunstar Heroes, Yoshi, Diddy and the rest of the Kong krew, Earthworm Jim, Worms and countless other quality characters and franchises. This era, not the following generation of consoles the first took gaming as whole (not just one aspect of it or a company such Nintendo) into mainstream with games that appealed to all tastes whether you were a novice or a veteran.

John Madden Football, Sonic The Hedgehog, Street Fighter II: The World Warrior all transcended the gaming community and paved the for the likes of WipEout, Ridge Racer, Tekken and Gran Tursimo to build the casual gaming audience during the mid-to-late 1990s.

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Post by Morkin » Tue May 16, 2006 1:09 pm

The 8 bit era, specifically 1983-1986. The ZXSpectrum was my real first introduction to gaming (not counting Grandstand's Scramble & Parker Bros. Merlin) at a time when it was all brand new to me & all of my school friends. After trying a few type-in listings, I splashed out on my first purchase, Hunchback & I never looked back. What followed was years of spending every single penny of pocket money on gaming & magazines.

All my classmates had Spectrums, we all bought Crash, YS & C&VG, so every day at school was made less painless by discussing all things Speccy. Lunch hours were spent discussing tactics, what type of games were the best & who was next in line to borrow Knight Lore. The day a new issue of Crash/YS was due, it was a race to the newsagents outside the school gates to see who could get it first. Then half an hour before the first bell sounded, was spent quickly scanning the magazine for the latest scores.

It's for all these reasons that this period is my favourite. In 1987, I left school, got my first job & stopped gaming until the late 1990's.

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Post by Mr. Pointless » Tue May 16, 2006 1:26 pm

16-bit.

Even though I was introduced to gaming (sort of) by way of my dad's Oric, it was when I started using an Amiga (Cartoon Classics pack) when I gave gaming more attention. And the controls were better then too. One stick, one fire button (although many sticks came with more thay all did the same thing). :P
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Post by Kai » Tue May 16, 2006 1:33 pm

The 16-bit home computer era from 1987 to 1995. Or, in other words, the AMIGA era :wink: . There were countless great games, masterpieces and timeless classics which I still play today. They hook me more than most of those soulless graphics demos we get today.

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Post by necronom » Tue May 16, 2006 1:44 pm

Can I have two? I loved the 8-Bit and the 16-Bit eras equally, but for different reasons.

8-bit: I learnt to program on a PET at school which was brilliant, then I got a Vic-20 and started playing proper games with real sound and colour. Once the C64 came out, it was gaming heaven for years. That whole period is pure nostalga for me. The memories from the first time I saw and heard a C64 game (Aztec Challenge - the most amazing computer music I had ever heard) to the sad day I sold it to get an Amiga are just full of happy times. The excitement when the next Zzap!64 came out, and getting a new game like Summer Games II and playing it with my friends was amazing.

The different platforms also made it interesting. I had a friend with an Electron (I remember playing Elite and feeling we were part of some secret club of people who knew of this game while Joe Public was unaware of the amazingness that was going on under his nose). I also played on a friends ZX-81 and Spectrum in the early days when it was cutting edge and few people had used a computer.

All these things and more made it a very special time that I feel priviledged to have been there.

Hmm. I might have just convinced myself that the 8-bit days should win. How can the 16-bit era compete with that? I'll try.

16-bit: The day I saw the Amiga for the first time changed my whole view on the way computers were going. I was at a computer club in Saltburn and there was an Amiga 1000 playing the Boing! demo. The graphics were outstanding. We also saw how Workbench worked and what you did with the mouse. This was light years beyond anything we had seen before. In following months we saw Defender of the Crown and other such games.

At the PCW show in September 1987 I got my first Amiga and never looked back. Before long I was drawing and printing colour pictures, digitising graphics, making music, genlocking graphics onto home videos, writing letters, writing games with a screen editor (wow! How much earier was that?!) and eventually connecting to the internet and doing pretty much anything I could ever want a computer to do (I forgot to mention games. They were good too!).

It was revolutionary, and showed the way for the future...

Then Microsoft came blundering in with their size twelves and buggered it all up.

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Post by Dell_Zincht » Tue May 16, 2006 5:37 pm

16 bit, specifically 1991 - 1995

The Mega Drive Vs SNES battle was in full swing, as gamers all over europe had a loyalty to either Nintendo or Sega. It was a great era for both sides, the Mega Drive had Sonic and the Streets of Rage series, and the SNES of course had Mario, Zelda, and more puzzle games than you could shake a stick at!

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Post by pottyboy » Tue May 16, 2006 5:46 pm

Mine has to be the 16-bit era. Although I started on a Commodore 128, it was really the 16-bits that got me into serious gaming! The Megadrive and SNES are among my favourite games consoles of all time, and were a big step up from playing the likes of Summer Games on my dad's Commodore 128! And don't get me started on the Amiga... Could go on all night talking about that!

First 16-bit game I played? Sonic The Hedgehog... on my cousin's Japanese Sega Megadrive... in 1991... aged five!

I had just turned 9 when the Sony Playstation came out. When I first got my hands on one I knew that gaming was gonna change. I now have a very high interest in gaming, all thanks to the 16-bit era.
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Post by merman » Tue May 16, 2006 6:09 pm

The current era, with modern PC's and consoles using their power to provide emulation, and even new games for old machines...
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Post by Xtatic » Tue May 16, 2006 6:28 pm

8-bit until '93 on the Commodore 64. Great games were made when c64 was dying: Creatures, Rubicon, Turrican 1&2, Winter Camp, just to name a few. These games really pushed the hardware to the limit and had great graphics and sound. Funny... When I made the transition to the 16-bit (megadrive, snes), I never got the same enthousiasm as I got when I played those games.

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Post by kaiserpc » Tue May 16, 2006 8:14 pm

it has to be 8-bit (83-88)

- it was all so new
- someone could develop a game in their bedroom and get it published
- you could buy games for £1.99!!
- it had the best mag ever - zzap64
c64 > spectrum 48k

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Post by NorthWay » Tue May 16, 2006 11:12 pm

I'll non-answer it then:

Computers up to and including 1983 (the jury is still out on 1984).
The games were just so different and off-beat that they were oozing of "soul".

Coin-ops 1980-1983. Good stuff. DK and DK Jr. Robotron.
Slightly rough hw, but some excellent playability (it took the console industry 10-15 years to do the same amount of playtesting before releasing games).

Coin-ops ~1985, or what I call The Atari Wave #2. Gauntlet, Marble Madnes, and more.
The arcades did a power jump and the designers actually made games that needed it and were good.

The Amiga period of 1986-1990 is excellent, but not close enough to retro for me. It also shares much with the 1985 arcade geist.

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Post by Dimrill » Wed May 17, 2006 3:13 am

16-bit.

First time full colour proper photo PD pornography was available on a home computer. DON'T START reeling off the pixelated 8-bit crap like Sam Fox Strip Poker, not interested.

GODS BLESS THE AMIGA!

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Post by psj3809 » Wed May 17, 2006 3:56 am

8 bit era 100%

Between 1983 and 1988 it was a golden age. Discovering computers for the first time, swapping games with all your mates. Every shop in town seemed to have games, chemists stocked 1.99 classics. You could spend hours in WHSmiths reading all of the different magazines before deciding what one to get. You had loads of spare time in the summer holidays to play all these great games you had. A true golden era.

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