Search found 248 matches

by Limbrooke
Wed Dec 29, 2010 3:22 pm
Forum: Retro Gamer Mag & Site Feedback
Topic: For the forum issue 86
Replies: 89
Views: 3052

No isometric game captured my attention before or since in the way Chris Sawyer's Transport Tycoon did. Sim City 2000 certainly was a fun game but Transport Tycoon (and Deluxe) was a more focused affair and left an indelible impression on me. I still play it occasionally to this day which I cannot s...
by Limbrooke
Tue Dec 14, 2010 11:39 am
Forum: Retro Gamer Mag & Site Feedback
Topic: New Vs Old: GoldenEYe
Replies: 17
Views: 888

GoldenEye: Source, for all

I'll put more detail into this shortly but I would say GoldenEye: Source is the way to go. For those with and without Steam can play GoldenEye Source for free (as in obtaining legitimately the Source SDK/engine without cost enabling mods such as GES, Garrys Mod 9, etc..) and it's a real blast; after...
by Limbrooke
Wed Nov 24, 2010 10:36 pm
Forum: Article Suggestions & Pitches
Topic: Sega's Tempo
Replies: 6
Views: 1421

I recently learned of the Tempo series and I can say this in hindsight; for its time, Tempo has some of the smoothest and most detailed frames of animation around and given it's on such a powerful platform (32X) it is an expected result. As mentioned there is the Saturn game Super Tempo which is ind...
by Limbrooke
Wed Nov 24, 2010 10:31 pm
Forum: Retro Gamer Mag & Site Feedback
Topic: From the forum - Issue 85
Replies: 75
Views: 2996

I have a few games in limbo and they are there with reason. Having said this, a likely candidate should be Thunder Force 4 in one credit. That's a game I'd really like to take down.
by Limbrooke
Wed Nov 24, 2010 10:23 pm
Forum: Retro Games
Topic: Super Castlevania Let's All Play
Replies: 16
Views: 413

Re: Super Castlevania Let's All Play

Great. Despite exams, I'm glad I caught this early on. Perhaps I'll finally get around to finishing it.
by Limbrooke
Tue Oct 19, 2010 10:52 am
Forum: Article Suggestions & Pitches
Topic: Gba retroinspection
Replies: 7
Views: 663

Re: Gba retroinspection

Good question. I have the feeling there hasn't been a GBA Retro-inspection yet. It's one of my favourite systems and it's something reported in RG it's not easily forgotten. All I can say for certainty is that the GBA perhaps isn't truly "retro" yet and it's only within the past few years that GBA g...
by Limbrooke
Tue Jun 15, 2010 9:44 am
Forum: Retro Gamer Mag & Site Feedback
Topic: Official feedback thread for issue 77
Replies: 122
Views: 6136

Beat the Team 77

Nice issue and good coverage all-around (wasn't Hyper Sports written about a while back?). I am now looking forward to yet another subscription renewal and the next issue if I should have it on the current sub. Anyway, here's my gambit towards Darren's score in U.N. Squadron for this most recent Bea...
by Limbrooke
Tue Jun 15, 2010 9:41 am
Forum: Retro Gamer Mag & Site Feedback
Topic: From the Forum question for issue 78
Replies: 65
Views: 1938

Re: From the Forum question for issue 78

One step forward, one step backward, turn clock-wise 1080 degrees and jump backwards = magic. Thanks Tomb Raider 2!
by Limbrooke
Sun Apr 18, 2010 6:07 pm
Forum: Retro Gamer Mag & Site Feedback
Topic: Interview with Treasure
Replies: 11
Views: 588

If an interview is conducted with Treasure it should be with one of the most influential people on the Treasure staff, formerly even. Hiroshi Iuchi, he's the guy I and many others would perhaps best like to hear from regarding the past and future of Treasure. Maegawa has been heard from enough I'd s...
by Limbrooke
Sun Apr 18, 2010 6:04 pm
Forum: Retro Gamer Mag & Site Feedback
Topic: Official Issue 75 Feedback thread
Replies: 141
Views: 10264

Great issue with lots of good materials. Specifically the Romero article. I was really pleased that the 2nd time I was quoted for the magazine it was with respect to Quake, so thanks.
by Limbrooke
Thu Mar 04, 2010 2:02 pm
Forum: Retro Gamer Mag & Site Feedback
Topic: Best John Romero Game
Replies: 43
Views: 1731

Quake in it's design and evolution coming from Doom and building on what was done in Duke Nukem 3D is an outstanding game from which set the industry on it's head. From the exclusive Nine Inch Nails soundtrack to the eerie mix of gothic architecture combined with Lovecraft-type inhabitants dwelling ...
by Limbrooke
Wed Mar 03, 2010 10:56 pm
Forum: Retro Gamer Mag & Site Feedback
Topic: Issue 73 feedback
Replies: 265
Views: 8938

Thanks for the follow-up merman. Explanation makes sense to me, although even if they are near equivalent to MAME roms, it's actually legitimate and playable on PS2. For the record, not to suggest RG farms out, but I wouldn't mind assisting on future 'Unconverted' articles if such was called for. I ...
by Limbrooke
Wed Mar 03, 2010 1:56 pm
Forum: Article Suggestions & Pitches
Topic: Making of Skullmonkeys for PS1
Replies: 4
Views: 364

This would be an interesting article and wouldn't be to hard to arrange, Mr Tennapel, the main man behind the creation of Skullmonkeys (specifically Klaymen) and Earthworm Jim, is easy to reach and willing to chat on his forum; Newt Land . I spoke with him before and he's a nice guy who is pretty st...
by Limbrooke
Wed Mar 03, 2010 1:44 pm
Forum: Retro Gamer Mag & Site Feedback
Topic: Issue 73 feedback
Replies: 265
Views: 8938

I haven't yet read the entire issue (as it didn't cover too much of my immediate interest) but I was impressed with the information in the Sabreman article and on the La Abadia Del Crimen, both items I would normally never have any interest in. I suspect the 'Unconverted' article is a one off, and t...
by Limbrooke
Wed Jan 27, 2010 11:41 am
Forum: Retro Games
Topic: Japanese Sega Saturn shoot-em-ups
Replies: 65
Views: 1229

Re: Japanese Sega Saturn shoot-em-ups

Just a couple additional points on the above - it's written as both Thunderforce and Thunder Force depending on a mix of either which country you are in or if you're reading it in English or Japanese. Throughout the series in Japanese instruction manuals it's regularly shown as one word and even on...