Search found 144 matches

by Celebaglar
Thu May 31, 2007 3:30 pm
Forum: Retro Games
Topic: Classics remade as multi-player versions
Replies: 9
Views: 1201

Classics remade as multi-player versions

Just curious how many of the old classics have been remade into multi-player games in this online age. NOTE: I'm talking about old classics being remade complete with gameplay and original "feel" - if not necessarily original look - rather than franchises from way back when that have been remade in ...
by Celebaglar
Thu May 31, 2007 1:56 pm
Forum: Retro Games
Topic: Screenshot challenge.
Replies: 11740
Views: 519913

Belgarath wrote:Looks like Repton on the C64.
Give that man a banana! :lol:
by Celebaglar
Thu May 31, 2007 9:36 am
Forum: Retro Games
Topic: What home micro had the best version of Basic?
Replies: 43
Views: 3758

Having had a fair amount of experience of it, I can tell you it's NOT the C64 one!

Although I never used it personally, the Beeb one looked a lot better.
by Celebaglar
Wed May 30, 2007 10:41 am
Forum: Retro Games
Topic: Rose-tinted glasses - you chose the 100 worst retro games
Replies: 233
Views: 32217

Don't dismiss something because it's written in BASIC. Spent many hours playing a little game called "Weather War II" (converted from the PET to the C64) and a card game (Milles Bournes) also written in BASIC. Of course. The language doesn't reflect on the quality of the game (though it can affect ...
by Celebaglar
Tue May 29, 2007 10:04 am
Forum: Retro Games
Topic: What are you currently playing?
Replies: 24543
Views: 519841

Just completed a season on Match Day II (Speccy) on the hardest level. Still a good challenge. Don't try it on the C64 - it's just awful! I must be seriously uncool - playing a game I'm also developing - multi-player Lords of Midnight. :roll: Other than that and recent incarnations of old concepts ...
by Celebaglar
Tue May 29, 2007 9:52 am
Forum: Retro Games
Topic: Rose-tinted glasses - you chose the 100 worst retro games
Replies: 233
Views: 32217

We must have an adventure in there, so my vote goes to... 52 - Token of Ghall (C64) The shortest, most terse location descriptions imaginable, without doubt the worst graphics ever added to a text adventure, sudden death without any warning whatsoever... I have no idea what the puzzles were like as ...
by Celebaglar
Fri May 25, 2007 11:59 am
Forum: Retro Games
Topic: Does anyone here MAKE games?
Replies: 70
Views: 5070

In most cases the languages are free, and in the case of the mainstream ones there are free compilers for every platform. Perl, Python, C++, C#, Java even .NET. Some companies will sell you their own proprietary development environment, and sometimes this includes modified/proprietary compilers and ...
by Celebaglar
Fri May 25, 2007 11:15 am
Forum: Retro Games
Topic: Does anyone here MAKE games?
Replies: 70
Views: 5070

Pfah! All these new-fangled game creation kits and compilers.... just use PHP! :lol:
by Celebaglar
Wed May 23, 2007 10:03 am
Forum: Retro Games
Topic: Eye of the Moon
Replies: 17
Views: 1874

Re: Eye of the Moon

rainbird rich wrote:I've not had the time to have a proper go at the online version yet - life and work simply too busy! :-(
That's OK. We'll still be there when and if you find the time.

Just a serious influx of players from a football supporters forum, of all places. :shock:
by Celebaglar
Wed May 23, 2007 9:25 am
Forum: Retro Games
Topic: Eye of the Moon
Replies: 17
Views: 1874

Re: Eye of the Moon

rainbird rich wrote:I did end up working on LOM III (bug testing and writing the manual) but have to admit that I was hugely critical of it and disappointed in the end result.
Aha - I thought you sounded familiar, Mr Majere. :wink:
by Celebaglar
Wed May 23, 2007 8:14 am
Forum: Retro Games
Topic: Eye of the Moon
Replies: 17
Views: 1874

Re: Eye of the Moon

Quite. I still have my bug reports from back then, and I'm always having a go at the 3D system that breaks apart, allows characters to walk through solid walls, etc. I also had a go at the strategic elements within the game, which were dubious to say the least! In all fairness all of the LOM games ...
by Celebaglar
Wed May 23, 2007 7:38 am
Forum: Retro Games
Topic: Eye of the Moon
Replies: 17
Views: 1874

Re: Eye of the Moon

Yes, there was a magazine interview with Mike Singleton, and it did indeed show the identikit application he had written for creating faces. Unfortunately, I have spent many years trying to find that article again and failed! :-( I thought it might have been ZX Computing or Computer Gamer but I nev...
by Celebaglar
Wed May 23, 2007 7:30 am
Forum: Retro Games
Topic: Eye of the Moon
Replies: 17
Views: 1874

Merman, thanks for that link. I had forgotten that interview, or maybe missed it altogether (though I used to get Zzap! regularly in those days, so really I shouldn't have). I'm quite certain the screenshots (actually I believe they were mockups) were published somewhere in the 80s, before the proje...
by Celebaglar
Wed May 23, 2007 6:58 am
Forum: Retro Games
Topic: Eye of the Moon
Replies: 17
Views: 1874

I seem to remember when it was released the 486DX266 was the fastest processor - and couldn't cope with it properly (which didn't help). But yes - the controls were pants. True, but it turns out that a faster processor doesn't help. It's a shame, because under the really crass exterior there was th...
by Celebaglar
Wed May 23, 2007 5:56 am
Forum: Retro Games
Topic: Eye of the Moon
Replies: 17
Views: 1874

The control system was completely pants though, which is what really hurt the game. Rescuing the hostages would not have been a problem had it been done right IMO. What made the early games work was that they were accessible (as long as you had the instructions and knew what keys to use). In The Cit...