Search found 5457 matches

by Matt_B
Fri May 11, 2007 9:18 am
Forum: Retro Games
Topic: Atari vs C64 // was: 8-Bit Computer Poll
Replies: 2168
Views: 155568

if you ask me only a handful of 3d/iso games was better on speccy... Your opinion, but I'd say that there were hundreds of quality 3D/iso games on the Spectrum; there are about thirty in the WOS visitors top 100 at the moment alone. There are a few exceptions like the Last Ninja series, but I'd be ...
by Matt_B
Thu May 10, 2007 11:13 am
Forum: Retro Games
Topic: BBC Master, An appreciation Thread
Replies: 81
Views: 6414

The enhanced versions of Elite, Exile and Firetrack would be my three must-have games for the BBC Master. Most good BBC games work on it too, but some of them needed a bit of rewriting and hack-work. The best bit of hardware I can think of is the 80186 second processor which allows you to run a PC e...
by Matt_B
Wed May 09, 2007 8:32 am
Forum: Retro Games
Topic: Atari vs C64 // was: 8-Bit Computer Poll
Replies: 2168
Views: 155568

The Oric was the target of much derision back in the 80s, but technically it's not a bad machine at all given the price band it was aimed at. I guess it just had the bad luck to come onto the market when the Spectrum had gained an overwhelming amount of momentum and never quite sold enough to truly ...
by Matt_B
Wed May 09, 2007 5:20 am
Forum: Retro Games
Topic: Atari vs C64 // was: 8-Bit Computer Poll
Replies: 2168
Views: 155568

This is the same argument that the CPC followers bring up everytime the question of which machine is better comes up. This is Retro GAMER the question is surely about which machine is the better for gaming. We don't care that you can use a spreadsheet on your CPC or if your Atari/CBM can display a ...
by Matt_B
Wed May 09, 2007 4:39 am
Forum: Retro Games
Topic: Atari vs C64 // was: 8-Bit Computer Poll
Replies: 2168
Views: 155568

The c64 has 9 different brightnesses, thats somewhat more variety than speccys 4 (?). on the colorwheel you are right the c64 has 8 hues, and the rest is greys. The Spectrum actually has 16 different brightnesses i.e. each colour has a different luminosity. The two blacks are very close together so...
by Matt_B
Tue May 08, 2007 5:58 pm
Forum: Retro Games
Topic: Atari vs C64 // was: 8-Bit Computer Poll
Replies: 2168
Views: 155568

the speccy palette is basically 8 colors each with 2 brightnesses which hardly differs, while the c64 has 16 truly individual colors. No, by that score the C64 has just nine individual colours: Five shades of grey (including black and white); two shades each of red, green and blue; and one each of ...
by Matt_B
Tue May 08, 2007 5:04 pm
Forum: Retro Games
Topic: Atari vs C64 // was: 8-Bit Computer Poll
Replies: 2168
Views: 155568

Here are a few random pieces of Spectrum artwork. There are plenty more to be found at Demotopia http://stuweb.cms.gre.ac.uk/~bm10/Spec/1102.png http://stuweb.cms.gre.ac.uk/~bm10/Spec/1103.png http://stuweb.cms.gre.ac.uk/~bm10/Spec/1232.png I guess things are always going to be a little subjective w...
by Matt_B
Tue May 08, 2007 1:30 pm
Forum: Retro Games
Topic: Atari vs C64 // was: 8-Bit Computer Poll
Replies: 2168
Views: 155568

Generally, the VIC-II is the "magic" and the 6510 doesn't add anything to to the pot by itself, in fact it's only a few minor tweaks away from being a stock 6502. What gives the C64 a speed advantage over the BBC, CPC or Spectrum is the character-based screen modes; most scrolling games run in char...
by Matt_B
Tue May 08, 2007 11:16 am
Forum: Retro Games
Topic: Atari vs C64 // was: 8-Bit Computer Poll
Replies: 2168
Views: 155568

Which scrolls ridiculously fast because the hardware can't move it any more finely (the CTRC steps through in two byte increments i believe?) - from what i gather, Fres Attack was written more as a proof-of-concept for the scrolling than as an actual game and it's not the most playable title on the...
by Matt_B
Tue May 08, 2007 7:41 am
Forum: Retro Games
Topic: Atari vs C64 // was: 8-Bit Computer Poll
Replies: 2168
Views: 155568

those high resolution modes cannot be use for a playfield since they are slow and has like 2 colors == > unusable. That's an utterly ludicrous statement. Those modes are no "slower" than any others on the machines. Whilst most of the games that use them are text adventures, it's perfectly possible ...
by Matt_B
Tue May 08, 2007 6:49 am
Forum: Retro Games
Topic: Atari vs C64 // was: 8-Bit Computer Poll
Replies: 2168
Views: 155568

that shows how bad the ULA was designed, it would be possible to read the colors only once for each char row, and then buffer them - like the c64 gfx chip does :lol: I suspect the VIC-II does it that way because it has to. It's already a very hot chip running at 8MHz. Double that and you'd be able ...
by Matt_B
Mon May 07, 2007 4:15 pm
Forum: Retro Games
Topic: Atari vs C64 // was: 8-Bit Computer Poll
Replies: 2168
Views: 155568

The basic trick to multicolour rendering on the Spectrum is changing the attributes between scanlines. Then, the next time the ULA reads them for the following line, you'll get different colours. Because it's so timing critical, it's really hard to get it working inside an action game where code wil...
by Matt_B
Sat May 05, 2007 4:18 am
Forum: Retro Gamer Mag & Site Feedback
Topic: Why did you own the 8-bit you had/have?
Replies: 48
Views: 5623

I first got a ZX81 because they were cheap and nobody really knew what a home computer was back then. It was always going to be a limited machine, but it was an incredible bit of design to build a computer from just four chips at the time. I liked it so much that I persuaded my parents to get a Spec...
by Matt_B
Fri May 04, 2007 6:20 pm
Forum: Retro Games
Topic: Atari vs C64 // was: 8-Bit Computer Poll
Replies: 2168
Views: 155568

If you want some evidence that the Atari 8-bit scene is very much alive and kicking, have a look at this Spectrum emulator that was recently written for the machine:

http://www.youtube.com/watch?v=ksoIdQ-p910

I think that's worth a few brown pictures, eh? :)
by Matt_B
Fri May 04, 2007 11:21 am
Forum: Retro Games
Topic: Atari vs C64 // was: 8-Bit Computer Poll
Replies: 2168
Views: 155568

Don't forget Acornsoft's Defender... oops! I mean Planetoid too. :)