Search found 60 matches

by gamingafter40
Wed Jul 28, 2010 3:20 am
Forum: Retro Games
Topic: NeoGeo emulators
Replies: 25
Views: 458

Re: NeoGeo emulators

I've been pretty happy with Nebula 2.25 for running actual Neo-Geo CD-ROM discs. The emulation isn't perfect, but it's an inexpensive and portable alternative to the Neo-Geo hardware. Not that anyone really wants to play Neo-Geo games with loading times, but the discs are a lot cheaper than the cart...
by gamingafter40
Wed Jul 28, 2010 3:14 am
Forum: Retro Games
Topic: Tech gaming talk in the 80's
Replies: 21
Views: 480

Re: Tech gaming talk in the 80's

My favorite 80s graphics tech term has to be "disguised polygons," which was used to describe the CPU-hammering, anything-but-real-time graphics rendering technique involving wrapping an image around a 3-D object, before "texture mapping" became the standard term of art. "Bit blitting" is a close se...
by gamingafter40
Sun Jun 27, 2010 10:20 pm
Forum: Retro Games
Topic: Ys 4 english patch
Replies: 4
Views: 187

Re: Ys 4 english patch

If you're using the Magic Engine emulator, it's very straightforward -- just put the CD in the drive, put the patch in the patches subdirectory, and voila!
by gamingafter40
Sun Jun 27, 2010 3:06 am
Forum: Retro Games
Topic: Scott Adams resuming work on new Adventure
Replies: 3
Views: 138

Scott Adams resuming work on new Adventure

For those who remember his classic text adventures from the 8-bit era, I thought I'd share this announcement Scott Adams recently posted as a comment at the Gaming After 40 blog: I think I am going to take this post as my world-wide announcement that I have started work once again on my next adventu...
by gamingafter40
Thu Jun 03, 2010 12:26 am
Forum: Retro Games
Topic: Best PC Engine CD Games
Replies: 32
Views: 5178

Re: Best PC Engine CD Games

These may not be "best," but they're worthy... Neo Nectaris is an expanded CD sequel to Nectaris (aka Military Madness), with quite a few additional levels; it doesn't take particular advantage of the CD format, but it's a worthy game. A lot of the Japanese PC Engine strategy games are hard to fatho...
by gamingafter40
Thu Jun 03, 2010 12:08 am
Forum: Retro Games
Topic: Fragmented markets ahoy!
Replies: 18
Views: 454

Re: Fragmented markets ahoy!

My one hope for Natal is the rumored depth sensing capability in the camera/bar -- if it can pick up body geometry in motion, it will be able to do things that the handheld controllers can't really pull off. But the lack of ANY sort of button input is going to limit the types of games that can be im...
by gamingafter40
Sun Apr 04, 2010 11:43 pm
Forum: Retro Games
Topic: When Box Art Goes Wrong: TG-16 Marketing in the US
Replies: 25
Views: 1090

Re: When Box Art Goes Wrong: TG-16 Marketing in the US

Here's another odd PC Engine/TurboGrafx-16 box art comparison I covered recently on my blog -- the Japanese version of TV Sports Football uses the Amiga box art, but for some reason the US version has a new cover with the same concept, going over-the-top and kind of missing the point. (The article i...
by gamingafter40
Sun Feb 07, 2010 7:41 pm
Forum: Retro Games
Topic: All games with full motion video
Replies: 23
Views: 278

Re: All games with full motion video

I may indeed have been unfair to Sherlock Holmes -- I just remember having a very hard time getting it working properly on my single-speed Toshiba external CD-ROM drive back in the day. It would tend to lock up and freeze just as I was starting to get somewhere, but the Toshiba drivers were notoriou...
by gamingafter40
Sun Feb 07, 2010 7:37 pm
Forum: Retro Games
Topic: [EBAY] Savage Island Part Two (BBC)
Replies: 7
Views: 131

Re: [EBAY] Savage Island Part Two (BBC)

Even more devilish was that there were TWO different passwords given at the end of Savage Island Part One, depending on one key action in the game that was easy to miss. So my first time tackling Part Two I was fatally handicapped -- and finally had to go back and play through Part One AGAIN to get ...
by gamingafter40
Sun Feb 07, 2010 7:34 pm
Forum: Retro Games
Topic: Sega offer out Shenmue excluisve rights!
Replies: 41
Views: 689

Re: Sega offer out Shenmue excluisve rights!

ShadowMan,

Thanks for the insight! I saw it available for purchase recentl and was curious about it, but since I have yet to play Shenmue II I'll likely reserve my collectible dollars for tackling that one someday.
by gamingafter40
Sun Feb 07, 2010 7:29 pm
Forum: Retro Games
Topic: Asteroids conversions?
Replies: 19
Views: 237

Re: Asteroids conversions?

Not sure if these count by your criteria, but there were two Asteroids-style games created for the Atari 5200 -- Meteorites, a clone, and an official conversion that was never released (but the prototype can be found online.) The TRS-80 Color Computer had a game called Color Meteoroids, later change...
by gamingafter40
Fri Feb 05, 2010 8:25 pm
Forum: Retro Games
Topic: Sega offer out Shenmue excluisve rights!
Replies: 41
Views: 689

Re: Sega offer out Shenmue excluisve rights!

Has anyone here ever played the Japanese "What's Shenmue?" demo disc for the Dreamcast? I'm curious about its content, if it has any significant differences or forward-looking references not seen in the final game.
by gamingafter40
Fri Feb 05, 2010 8:21 pm
Forum: Retro Games
Topic: Games you forgot you own.
Replies: 40
Views: 976

Re: Games you forgot you own.

I was looking for something else in the basement and ran across a set of loose N-64 carts I picked up at a rummage sale some years ago and completely forgot about. The lot included Goldeneye and Shadowman, as well as that Dark Forces sequel I can never remember the name of. Haven't fired them up yet...
by gamingafter40
Fri Feb 05, 2010 8:16 pm
Forum: Retro Games
Topic: Games that provokes your emotions.
Replies: 48
Views: 579

Re: Games that provokes your emotions.

At the risk of spoiling a great deal... Old school -- Floyd the robot's death in Planetfall . I had spent so much time working with and being amused by that little guy that I genuinely wept over his heroic sacrifice. New school -- the "good ending" of Bioshock . Those grown-up little girls' hands on...
by gamingafter40
Fri Feb 05, 2010 1:07 pm
Forum: Retro Games
Topic: Which System Killed the Arcade??
Replies: 68
Views: 887

Re: Which System Killed the Arcade??

I concur with a lot of the comments here. Arcade games had a great pick-up-and-play vibe -- they were meant to entice you, give you a taste, and end your game rather quickly. The good ones motivated you to put another quarter in; the bad ones didn't. But the format was inherently limited -- a game c...