Search found 2660 matches

by Havantgottaclue
Fri Aug 16, 2019 5:45 pm
Forum: Retro Games
Topic: Nintendo Switch Discussion
Replies: 1633
Views: 41212

Re: Nintendo Switch Discussion

Astral Chain is looking very promising. There’s a very enthusiastic preview on Wccftech today.

It’s pretty much locked in for a purchase on 30 August.
by Havantgottaclue
Sat Aug 03, 2019 8:11 am
Forum: Retro Games
Topic: Nintendo Switch Discussion
Replies: 1633
Views: 41212

Re: Nintendo Switch Discussion

Stardew Valley is brilliant, but you did say you wanted games that weren’t a massive time sink. Well, I played SV for over 100 hours on the Switch and there are still challenges I haven’t finished (the fishing ones were fairly low down my list of priorities). That said, it is one of those games you ...
by Havantgottaclue
Thu Aug 01, 2019 9:52 pm
Forum: Retro Games
Topic: Nintendo Switch Discussion
Replies: 1633
Views: 41212

Re: Nintendo Switch Discussion

Naturally, the on-the-go aspect gives the Switch its unique selling point, it fulfils the promise of home console style gaming on the go, as the PSVita aspired to but never reached. To expect the standards of Xbox One (even the base model) would be foolish, of course. I’m not being critical as such,...
by Havantgottaclue
Thu Aug 01, 2019 8:03 am
Forum: Retro Games
Topic: New highly impressive CPC game
Replies: 11
Views: 568

Re: New highly impressive CPC game

It's interesting to see these projects - if you look at the software library of the Spectrum, C64 and Atari 2600, you get the impression that on these machines, having sold in such vast quantities, the programmers really pushed the machines far beyond the original vision of the machines' designers. ...
by Havantgottaclue
Thu Aug 01, 2019 7:47 am
Forum: Retro Games
Topic: Nintendo Switch Discussion
Replies: 1633
Views: 41212

Re: Nintendo Switch Discussion

I've been playing Switch quite a lot recently. It's amazing how the library has boomed - it is the perfect platform for those little indie and retro titles that you want to play on the move as well as at home. I put in over 100 hours on Stardew Valley. Baba is You is a fantastic puzzler, a sort of w...
by Havantgottaclue
Thu Aug 01, 2019 7:36 am
Forum: Retro Games
Topic: Amstrad, Spectrum or C64. What is the worst and best hardware for gaming?
Replies: 27
Views: 825

Re: Amstrad, Spectrum or C64. What is the worst and best hardware for gaming?

Yes, I sort of forgot that the best thing available at the time was the C64 programmer's reference guide, which was pretty dry. There was also a fairly heavy tome for the BBC that gave you an explanation of every single mnemonic. The problem was that none of these guides had any sample routines - no...
by Havantgottaclue
Wed Jul 31, 2019 10:46 am
Forum: Retro Games
Topic: iPhone/iPad/iPod Touch game recommendations
Replies: 3559
Views: 114004

Re: iPhone/iPad/iPod Touch game recommendations

The iPad mini is really good for gaming on the move. Lovely crisp screen, not too big, not too small. I’ve found the iPhone 8 to be a bit on the small side. I’m out of contract in December, and I just wonder whether an iPhone XS will be a good buy at that time. The iPhone 11 doesn’t really whet my a...
by Havantgottaclue
Wed Jul 31, 2019 7:57 am
Forum: Retro Games
Topic: Amstrad, Spectrum or C64. What is the worst and best hardware for gaming?
Replies: 27
Views: 825

Re: Amstrad, Spectrum or C64. What is the worst and best hardware for gaming?

I look back on my C64 days as a missed opportunity to learn coding. I was reasonably conversant with BASIC but the fact is that so many things, from displaying sprites to programming the SID chip and sensing joystick inputs, was no harder in assembly than in BASIC. Furthermore, by using assembly you...
by Havantgottaclue
Wed Jul 31, 2019 7:16 am
Forum: Retro Games
Topic: Backwards Compatability
Replies: 79
Views: 2460

Re: Backwards Compatability

Ray-tracing seems a likely culprit for that. Haven’t tried it out myself though - tempting though it is to try out a fancy new tech, I’m not certain the RTX cards are a great deal at present. Seems like the tech needs to mature a bit and developers need the chance to get used to it. On the subject o...
by Havantgottaclue
Tue Jul 30, 2019 4:39 pm
Forum: Retro Games
Topic: iPhone/iPad/iPod Touch game recommendations
Replies: 3559
Views: 114004

Re: iPhone/iPad/iPod Touch game recommendations

I just wonder how many of those are really suited to a system without physical controls though.

iPad really comes into its own for games like Civ VI ... it would be great to see other games like the Endless Space/Legends series come to that platform, it's made for games like that.
by Havantgottaclue
Tue Jul 30, 2019 4:37 pm
Forum: Retro Games
Topic: Nintendo Switch Discussion
Replies: 1633
Views: 41212

Re: Nintendo Switch Discussion

Now The Outer Worlds slated for release ... what won't they port to the system?

I'll get Outer Worlds with Game Pass. But if it's good enough, a mobile port might be just the ticket for my commute, even if it is heavily cut back graphically.
by Havantgottaclue
Tue Jul 30, 2019 9:15 am
Forum: Retro Games
Topic: Retrogaming Spotlight: Missile Command
Replies: 12
Views: 629

Re: Retrogaming Spotlight: Missile Command

I remember playing this one on the Atari 2600. I’ve never played it with trackball but I must have played a few remakes with mouse. I may be wrong, but I think this was one of those games that you often found in PD libraries for the Amiga/ST. I think the fact that you had mouse control meant that it...
by Havantgottaclue
Tue Jul 30, 2019 9:04 am
Forum: Retro Games
Topic: Backwards Compatability
Replies: 79
Views: 2460

Re: Backwards Compatability

Yes, absolutely right. Thankfully I kept a lot of my 360 games around and the improvement with games like RDR on the X1X is quite something. In particular the amount of detail resolved at distance makes the game look far better. I just wonder whether what’s going on now is that developers are alread...
by Havantgottaclue
Mon Jul 29, 2019 12:40 pm
Forum: Retro Games
Topic: Backwards Compatability
Replies: 79
Views: 2460

Re: Backwards Compatability

Given that the next gen consoles are going to be sporting very similar CPU/GPU architecture to the current gen, I'd say what could be more interesting is "forwards compatibility". I'm sure this was something that was mentioned on one of Digital Foundry's videos shortly after the announcement of next...
by Havantgottaclue
Mon Jul 29, 2019 12:26 pm
Forum: Retro Games
Topic: Nintendo Switch Discussion
Replies: 1633
Views: 41212

Re: Nintendo Switch Discussion

I've had a quick go on Doom 3. It looks as though it uses assets from the OG Xbox era - but while close-ups aren't flattering, it actually looks half decent in normal play. And as it's fairly unambitious it hits 60 FPS, which is much smoother than the perhaps overambitious Doom (2016). Got to say £7...