Search found 171 matches

by Devin
Tue Mar 04, 2008 4:09 pm
Forum: Retro Games
Topic: NiGHTS remake on PS2 - widescreen support?
Replies: 19
Views: 1449

pforson wrote:Along those lines, do you reckon this will work on a PS2 enabled PS3?
The method I describe would only work with a PS2. As far as I'm aware a UK region PS3 would not play imports even if it's PS2 capable.
by Devin
Tue Mar 04, 2008 2:42 pm
Forum: Retro Games
Topic: NiGHTS into Dreams on PS2
Replies: 53
Views: 3785

I've never been much of a loyalist, the machine is just a vehicle for the games in my opinion. Let the software do the talking! :D

After my pleasant experience with Nights, I'm now pondering what other Japanese PS2 games would be worth picking up? Any advice peeps?
by Devin
Tue Mar 04, 2008 2:28 pm
Forum: Retro Games
Topic: NiGHTS into Dreams on PS2
Replies: 53
Views: 3785

No it's not! The definite version is the original Saturn classic which utilised the Saturn's full 3D capabilities. I'm a Nights nut and have all the original gear including the Saturn 3D Pad, even have the Japanese version in special Christmas Nights packaging and also the UK Christmas demo. From m...
by Devin
Mon Mar 03, 2008 3:49 pm
Forum: Retro Games
Topic: NiGHTS into Dreams on PS2
Replies: 53
Views: 3785

Goodie Gum Drops! A proper thread about Nights, but I'm surprised no one is gushing about this excellent port already! :? I've been an acting crash test dummy and fired up a method to get this baby working on a UK PS2 without screwing up your console with modchips. Just read this thread, yes click r...
by Devin
Sun Mar 02, 2008 5:27 pm
Forum: Retro Games
Topic: NiGHTS remake on PS2 - widescreen support?
Replies: 19
Views: 1449

I just have to clear up a few points on this topic (Keywords Hyper-Linked for your Reference). First, Nights on Wii is a complete separate game from the Saturn remake which has recently debuted on the Japanese PS2. Also, if your willing to spend a little, then the Japanese PS2 version of Nights will...
by Devin
Fri Dec 14, 2007 8:39 pm
Forum: Retro Gamer Mag & Site Feedback
Topic: RG44 - Green Beret DVD extras
Replies: 13
Views: 2449

I always think it's strange that they had to make home versions of arcade games without being told all the mechanics behind them, or given maps and notes. Yeah, I've found that as well. A while back conducting some research on Namco conversions. Now Namco is a company that likes to protect its IP b...
by Devin
Thu Dec 13, 2007 5:04 pm
Forum: Retro Gamer Mag & Site Feedback
Topic: Questions for David Braben and Ian Bell
Replies: 38
Views: 3589

Any easter eggs that lurk in the Frontier universe yet to be discovered?
by Devin
Thu Dec 13, 2007 5:01 pm
Forum: Retro Games
Topic: What do you call consoles, and what do you call computers?
Replies: 90
Views: 3342

I think we all know the true definition of a computer... COMPUTER = ERROR SCREEN default registry 050006789444 file violation CONSOLE = ... Well I guess you can just play games on a console whereas you have to endure dicking about with system setup and on-line connections on computers. Which by defi...
by Devin
Thu Dec 13, 2007 4:46 pm
Forum: Retro Gamer Mag & Site Feedback
Topic: RG45 - The Making of Desert Strike - Now in High Definition!
Replies: 10
Views: 1539

Hmmm... any chance of a nice cryptic clue as to what nice surprise awaits us? ;) Yes, please do tell! :D Also here's the original Desert Strike design document in higher resolution. Saves you from squinting at the small boxout in RetroGamer! http://www.cdinteractive.co.uk/retrogamer/desertstrike/de...
by Devin
Thu Dec 13, 2007 4:39 pm
Forum: Retro Gamer Mag & Site Feedback
Topic: RG44 - Green Beret DVD extras
Replies: 13
Views: 2449

Great article, taught me a few things about the game.

This was probably one of the first video games I ever played on my old Spectrum 128k. Loved it but never actually got very far! :roll:

Never even knew it was an Arcade game originally.
by Devin
Tue Dec 11, 2007 4:39 pm
Forum: Retro Games
Topic: Games you didn't want for Christmas
Replies: 30
Views: 1430

Games you didn't want for Christmas

Come on, it's happened to us all. Granny heard you love Video Games in a Christmas long long ago. She went through the effort of going to the shop even with her recent hip replacement, against all the pain and elements this time of year has to throw at her. She sought the advice of a friendly 'young...
by Devin
Fri Dec 07, 2007 6:33 pm
Forum: Retro Gamer Mag & Site Feedback
Topic: Official Feedback FOR ISSUE 45
Replies: 92
Views: 13560

I can understand people being irked by the dodgy ads at the back, but ads for modern titles? That's just weird. Perhaps after a fashion RetroGamer is staying Retro by including these adverts. I seem to remember adverts in various Amiga and Multi-Platform magazines featuring cheap models wearing ski...
by Devin
Fri Dec 07, 2007 4:00 am
Forum: Retro Gamer Mag & Site Feedback
Topic: Official Feedback FOR ISSUE 45
Replies: 92
Views: 13560

Blasphemy! :roll:

I loved the Dizzy games back in the day. Guess you had to be 'into' games at a certain time and place to adore Dizzy, although I lost interest after the Fast Food Dizzy sellout.
by Devin
Thu Dec 06, 2007 7:13 pm
Forum: Retro Gamer Mag & Site Feedback
Topic: RG45 - The Making of Desert Strike - Now in High Definition!
Replies: 10
Views: 1539

During my time writing the article I was playing around with composite graphics for a Philips CD-i game and thought the same technique might be useful for a RetroGamer backdrop to The Making of Desert Strike. Probably took a couple of hours to produce these three with wgens emulating away and Paint ...
by Devin
Thu Dec 06, 2007 7:03 pm
Forum: Retro Gamer Mag & Site Feedback
Topic: RG45 - The Making of Desert Strike - Now in High Definition!
Replies: 10
Views: 1539

Those maps must have been a lot of work to put together for Mike & co, some of them were huge .. It is a beautiful game with lots of incidental detail! Also the Megadrive version was way better than the Amiga... at least in my opinion :D Here's a couple of other composite maps I cooked up... http:/...